# Keywords
Aetherian
You cannot cast this card if you control a non-Aetherian Entity.
Lesson →
Defender
Your opponent must choose an Entity with Defender as the blocker, if that Entity can block.
Lesson →
Epic
You can play only one Epic card per game.
Lesson →
First Strike
This Entity deals combat damage before other Entities.
Lesson →
Impervious
This card cannot be targeted by your opponent's effects.
Lesson →
Impulse
You may play this card, or use this effect, at fast speed.
Lesson →
Indestructible
This Entity cannot be destroyed, or be damaged.
Lesson →
Limit X
This effect, or card, can only be used X times per turn.
Lesson →
Lock X
This Entity cannot attack or block until the end of X turns.
Lesson →
Marker X
If this card has X markers, it gets the effect.
Lesson →
Predator
When this card is created, destroy any Entities with Prey, then gain them as markers (this uses them as Prey).
Lesson →
Prey
When this card is used as Prey (for the Predator effect), perform the effect.
Lesson →
Ranged
Entities without Ranged do not deal combat damage to this attacking Entity.
Lesson →
Rush
This Entity can attack the turn it enters a slot.
Lesson →
Shield X
Prevent the next X damage that would be dealt to target Entity.
Lesson →
Storm
This Entity can attack Entities the turn it enters a slot.
Lesson →
Unique
No more than one copy of this named card can be on your side of the field.
Lesson →
Upkeep X
Destroy this permanent at the end of your turn unless you pay its upkeep cost.
Lesson →